Interactive Character Animation with Vision

T. Edmunds, D. Kaufman, P. G. Kry, D. K. Pai, S. Sadhukhan, S. Sueda, D. Wang, and Q. Wei

Rutgers University


Abstract

We demonstrate the Scarlet Knight Interactive Persona, a life-sized animated human avatar which interacts with users using stereo vision. Interaction includes mimicry (where the Knight moves around his domain to reflect the user’s position in the world), and game play (in which the user’s movement is construed as mark placement in a game of tic-tac-toe).

Remarks

This work is described in:


Last Modified: August 5, 2004